Memory
Ra remembers you. Your thousandth scene ships cheaper, faster, and more on-brand than your first.
Memory is the Director Memory Graph: a per-storyteller knowledge layer that starts populating at signup and enriches with every render.
What Memory stores
Section titled “What Memory stores”| Memory layer | What it stores | Why it matters |
|---|---|---|
| Voice profile | Tone, pacing, hook style, signature phrases, narrator characteristics. | No re-prompting your voice every video. |
| Visual fingerprint | Color palette, shot types, cut cadence, lighting preferences, framing rules. | Every render looks like you made it. |
| Character cast | Persistent characters with profiles, appearances, voices, arcs. | A character introduced in video 1 is recognizable in video 50. |
| Brand kit memory | Logo usage, typography, tone guide, product screenshots, campaign assets. | Brand consistency across every frame. |
| Format DNA | How your best stories are structured, your chapter cadence, your typical arc. | Ra drafts in your structural voice, not a generic template. |
| Audience Graph | What your viewers respond to, share, skip, rewatch. | Every future story is built against what actually works for your audience. |
| Conversion memory | Which hooks, CTAs, thumbnails, and pacing choices drove outcomes. | Ra routes for what converts, not just what looks good. |
| Rejected takes | Shots you killed, directions you overrode, styles you disliked. | Ra stops suggesting what you’ve already said no to. |
Memory compounds
Section titled “Memory compounds”Your first video populates the Graph. Every subsequent render enriches it. By story fifteen, Ra knows enough about you that briefs take minutes.
Memory is portable
Section titled “Memory is portable”It belongs to the storyteller. Export at any time. Switching cost is ours to earn, not a lock-in to extract.
How to make Memory compound faster
Section titled “How to make Memory compound faster”See the dedicated guide: Getting the most out of Memory.